The 1-2-3 Puzzle Blocks are puzzles with large peieces designed for use with children with low vision or upper extremity disabilities. This set includes a wooden storage box and 10 two-piece wooden puzzles (one each for the numbers 0 through 9 ). These self-checking puzzles require children to match the number with the corresponding picture. DIMENSIONS: Each puzzle is 2.5 x 4.75 inches and the box is 14 x 5.75 x 1 inch.
The 1-2-3-4-5 Ring Counter, model G2011, is a math skills game for children with learning and physical disabilities. The toy consists of a plain hardwood block with five vertical posts of varying height and 15 colored wood rings. The numerals one through five are painted on the side of the block in five different colors corresponding to the ring colors. Children must place the rings, grouped by color to correspond to each numeral painted on the block, on the correct post. The game teaches simple
The 100 Hoops Basketball Counting Game is an educational game designed for use by children with cognitive or learning disabilities or eye-hand coordination disabilities. This game teaches numbers in both English and Spanish; counting from one to one hundred; skip counting by twos, fives, and tens; counting backwards;
goal setting; and physical coordination and skills. The game features rally sounds and a cheering crowd for encouragement and enables the user to select a counting mode and language
15 Numbers is an educational math puzzle game program designed for use by individuals who are blind or have low vision. This game is completely self-voicing, so a separate screen reader program is not necessary. The player has 15 numbers, 1 through 15, on two game boards called the task board and the work board. The task board shows the 15 numbers arranged in a specific pattern that the player must match using the work board. The work board has the same 15 numbers mixed up with one empty slot, a
The 3-D Pentomino Puzzle is a math skills game designed for use by children with cognitive disabilities. This 12-piece three-dimensional puzzle forms hundred of combination, sharpening geometry and problem-solving skills. The set includes a guide with fifty puzzles in three levels of difficulty.
The 3D Feel & Find, model 5060, is a tactile discrimination training activity designed for use by children from age 3 years old and older with sensory or neurological disabilities. The set includes 20 printed tiles with 20 matching wooden shapes (10 geometric and 10 object shapes) and a cloth drawstring bag. The child is given or selects printed tiles and then reaches into the bag to find the corresponding shapes by touch. The difficulty of the activity may be increased or decreased by the n
The 6 Color Foam Bowling Ball Set, model W14477, is a bowling game designed for recreational or therapeutic use by individuals of all ages with upper extremity disabilities. These easy-grip balls are lightweight and designed with multi-sized finger hole patterns to accommodate all finger sizes. WEIGHT: 1 pound. COLOR: Blue, red, green, yellow, orange, and purple.
The A-B-C Puzzle Blocks are puzzles with large peieces designed for use with children with low vision or upper extremity disabilities. This set includes a wooden storage box and 26 two-piece wooden puzzles (one for each letter of the alphabet). These self-checking puzzles require children to match the letter with the corresponding picture. DIMENSIONS: Each puzzle is 2 x 3.25 inches and the box is 11.25 x 4.75 x 2.25 inches.
The ABC Carpet is an educational toy designed for use by children with cognitive disabilities. The set includes the carpet with a square representing each letter of the alphabet (upper and lower case) and a corresponding picture and a set of matching square pieces. Designed to encourage coordination development and matching and letter-recognition skills, the carpet and pieces are crafted of 100 percent polyester double stitched over dense foam backing. The carpet folds for storage and a zippered
The Adapted Hi Ho Cherry O, model 941, is a counting board game designed for use by children with fine motor or upper extremity disabilities. This classic counting has an adapted game board and spinner for accessibility. The game board is equipped with two switch plates. The red switch is for picking the cherries off the tree and the blue switch is for putting them back on when a player lands on the bird, dog or spilled bucket. The game board also has two external jacks for external capability s
“DO IT YOURSELF” ENTRY ----- PURPOSE: To provide several do-it-yorself options for adapting puzzles for children with grasping and fine motor skill disabilities. First, cut notches into the side of the puzzles pieces to make them easier to grasp. A second method reqires adding handles of some kind to the puzzle pieces (i.e. a knob, empty thread spool, or section of dowel rod). If the puzzle came with knobs, but they are too small, replace them with larger knobs. Third, if the child cannot grasp
---- CUSTOMIZED ADAPTATION --------- PURPOSE: To create a custom adapted cricket bat for motorized wheelchair users to use in to play an adaptive cricket game. This adaptation of the game was developed by the Recreation Service at Northcott in Austrailia. A physiotherapist at Northcott contacted TADNSW to find out if it would be possible to create a cricket bat for individuals who use a wheelchair and have no upper body strength. The bat needed to be adapted and useable to attach to all the vari
The All-Turn-It Spinner is a switch adapted game spinner designed to enable children and adults with physical disabilities to play commercially available popular games and specially-designed games. The spinner features a built-in control switch, but it may also be controlled by any external single switch (sold separately) plugged into the external jack. The durable plastic spinner features a built-in stand for easy viewing and the arrow and the overlay spin independently of one another with each
The Alpha Animals Game, model 617a, is an alphabet board game designed to build vocabulary for individuals with a learning disability. Kids test their knowledge of animals by naming animals that begin with a specific letter. It challenges players by offering easy and not so easy questions. This game is meant for two to four players.
Alphabet Puzzle Cards are puzzles with large peieces designed for use with children with low vision or upper extremity disabilities. This set includes 26 two-piece carboard puzzles (one for each letter of the alphabet). These self-checking puzzles require children to match the letter with the corresponding picture. DIMENSIONS: Each puzzle is 1 7/8 x 3.25 inches.
The Alphabet Toss 'N' Play Activity Set is a bean bag game designed for use by children with upper extremity or perceptual disabilities. The set includes a vinyl floor mat, four canvas bean bags, a game and activity book, and a storage box. The double-sided floor mat is printed with bright graphics with the entire alphabet in a large center square; the square is framed by pictures corresponding to each letter. The reverse side of the mat is printed with a triangular board divided into five numb
DO IT YOURSELF PURPOSE: To teach braille letter recognition to pre-readers. The activity uses a container with six compartments to represent a braille cell (a muffin tin or a plastic box divided into three rows of two compartments each).Children arrange objects starting with the corresponding letter in the compartment(s) to match the pattern of the braille letter. The number of items used corresponds to the number of dots that form the letter. For example, one plastic apple might represent the
Animal Beanbags are a bean bag game designed to provide tactile stimulation, sensory integration activity and upper extremity strengthening for individuals with physical or neurological disabilities. These frog- and turtle-shaped bean bags are sold in separate sets of six. Each bean bag has a soft vinyl cover for better hand contact and a more tactile feel and is filled with soft rounded pellets. DIMENSIONS: 5 inches long. COLOR: The frog set includes one each in red, yellow, blue, green, purpl
Armadillo Army is an educational game program and visual training activity designed for use by children who are blind or have low vision. This educational maze game helps students who are visually impaired practice necessary skills such as lateral eye movements, vertical eye movements, searching skills, timing skills, visual discrimination skills, peripheral detection skills, eccentric viewing skills, and eye-hand coordination. The arcade-style game has bright, large graphics for players with lo
Ask And Answer Wh Bingo, a modified version of the traditional bingo game, is specifically designed to help students increase their comprehension and verbal expression of "Wh" question skills - who, what, when, where, and why. Children of all ages (over the age of 3) can join in on the fun, 2 to 6 players at a time. Ask And Answer Wh Bingo comes with: 18 laminated, full-color bingo boards (printed front and back), 144 "Wh" calling cards, 200 bingo chips (in assorted colors), and a plastic storag
ASL Tales and Games for Kids 1: Woof Woof Way is an American Sign Language (ASL) training program designed for use by children who are deaf or hard of hearing. This is the first in a CD-ROM series with stories that happen in the neighborhood of Paws, the signing dog. Each piece of software in the series contains three stories and 10 games. In addition to Paws, there is a central group of characters (neighborhood children), most of whom are deaf, hard of hearing, or multiply disabled, and represe
Audible ring toss game. Post emits burst of sound every 5 or 6 seconds. 4 rings in 2 colors with 1 color set banded for tactual identification.
With the Auditory Memory Cards children can listen to short stories like "Aunt Pat's Hat," "Hannah's Bananas," or "Ollie the Octopus"—and then answer questions about each plot. One side shows the picture and story title, and the other side has the story and three questions for children to answer. These 51 illustrated cards provide a basic approach to improving students' auditory memory skills. The cards are helpful to developing children or those with cognitive disabilities who require extra mem
Audible target game. Brightly colored 13 inch diameter target mounts on wall. Audible beeper at center of target. Velcro covered ping pong size balls stick to target. 3 balls included. Rechargeable. Set of 3 extra balls, $4.95.
The Bean Bag Kit is an eye-hand coordination activity designed for use by children with neurological or upper extremity disabilities. The kit contains 12 rugged, double-stitched canvas bean bags, each holding 5 ounces of aquarium gravel. The bags are soft-textured with an oblong shape that fits snugly in the palms of kids' hands, with a crunchy feel. These bags can be used in activities that promote eye-hand manipulative skills. The kit includes instructions and objectives and lessons with over
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Board with holes through which the child throws beanbags. Plywood board 18 by 24 inches with 5 holes large enough to throw a beanbag through, numbered for scoring, and bags made of canvas or other strong material filled with 4 to 6 ounces of filling (i.e., dry large grain sand). Board can be leaned against a wall or piece of furniture to use. SKILLS REQUIRED: Woodworking. Sewing. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF
Big Foot is a perception game designed for use by children with balance, neurological, or mobility disabilities. The game helps to iomprove balalnce, coordination, dexterity, and perceptual skills, as well as size discrimination and color recognition abilities. The set includes eight four-piece feet and playing cards.
CUSTOM ADAPTATION PURPOSE: To enable an individual with low vision to call bingo games. The numbers on the existing bingo number disks were too small to be read by an individual with low vision. A set of disks were cut from thick plywood using a jigsaw. The disk were painted and large numbers were placed on the disks using Letraset. A bar was placed at the bottom of numbers that could be confused with other numbers that look the same from the top and the bottom. The disks were then sealed wit
Bingo Made Easier is a game designed for use by seniors and individuals with low vision or fine motor or grasping disabilities. Instead of small numbered balls for calling, this version of Bingo uses flash cards. Metal Trays provide a tactile gameboard for large magnet-backed markers with raised edges. The Bingo caller has an easy maintenance number card with a Dry Erase marker and cloth for recording and cleanup. The set includes six metal trays, six Bingo cards, 156 magnets, one one masterboa
Blunders™ is a board game designed for children ages 5 and up who would benefit from learning polite behavior in an informal setting by identifying rude behavior from polite behavior, while learning appropriate responses to situations and scenarios. In this game the Blunder children, like real children, know that good manners will also help them make more friends, do better in school and develop self-confidence. Players of this manner-building board game join the Blunder family on their quest to
Body Keyboarding is an educational game designed to teach the computer keyboard layout to children cognitive or physical disabilities. It also helps students develop skills in hopping, jumping, spatial awareness, form constancy, auditory and visual memory, directionality, laterality, and discrimination. Players engage in a variety of gross-motor activities using a large color-coded floor mat and four sets of activity cards. All activities can be modified to meet a wide range of ability levels an
The Braille/Tactile Jumbo Die is tactile dice designed for use by individuals who are blind or have low vision. Sold individually, the over-sized die has black tactile dots. DIMENSIONS (LxWxH): 1.25 x 1.25 x 1.25 inches. COLOR: White cube with black dots.
Braille and Low Vision Monopoly is a tactile board game designed with large print and braille for player who are blind or have low vision. Cards are extra large in sized with braille and large print. The game board has an overlay molded on to it so players can identify all the spaces and the location of the properties. The perimeter of each game space is labeled in braille and in print. Includes braille dice, braille cards, braille boards and complete braille instructions.
The Braille Bingo Card is a tactile game card designed to enable individuals who are blind or have low vision to participate in bingo games. The card features print numbers, raised numbers, and Braille markings. A plastic case and markers are included. DIMENSIONS (LxW): 9.25 x 7.75 inches.
The Braille Bingo Card, model PLU-276, is a braille and large print game card designed for use by individuals who are blind or have low vision. The card consists of a plastic tray with printed numbers and a braille overlay with raised letters and numbers. The card comes with markers. COLOR: Tray is white with black numbers and the markers are yellow. DIMENSIONS: Numbers are 0.75 inches tall.
---- PROTOTYPE --------- PURPOSE: To create a prototype of the traditional Rubik Cube toy using only Braille characters for individuals with visual impairment and/or blindness. A previous version created by a Yanko designer used textures; however, in this Braille-only version the colors are embossed and include green, blue, red, yellow, white, and pink. This device is a wonderful concept which allows users to learn Braille and/or just have a good time playing a classic game from the 1980s. TITL
Brain Quest Braille/Large Type Edition is a braille and large print educational game designed for use by children who are blind or have low vision. Four braille/large print editions of this quiz game are available, with 1,000 questions in the areas of Science (model 6-17000-00), American History (model 6-17001-00), English (model 6-17002-00), and Geography (model 6-17003-00). Each model includes a deck of cards with questions and answers, and a score card set consisting of two reusable, brightly
The Champion Toss, model W6394, is a bean bag game designed for use by persons with upper extremity weakness or disability. Individuals or groups can toss the bags through any of the bean bag holes to improve active range of motion and strength. This game offers a board with nine recessed target holes, each with a point value printed inside it. The set includes the self-supporting wooden board and ten bean bags. DIMENSIONS: 16 x 26 x 3 inches.
This Checkers set is a tactile boardgame designed for use by players who are blind or have low vision. The checkers are square or red wood pieces for easy tactile identification. The board is plastic. DIMENSIONS (LxW): 12 x 12 inches. COLOR: The squarepieces are black and the round pieces are red. The squares on the board are black and white.
The Checkers/Chess set is a tactile board game set designed for use by players who are blind or have low vision. The checkers are square and round wood pieces for easy tactile identification. The chess pieces are distinguished by their flat or rounded tops. A dowel on the bottom of each chess piece fits into corresponding holes on the board. The set includes one plastic board. DIMENSIONS (LxW): 12 x 12 inches. COLOR: The square checkers are black and the round are red. The squares on the board a
Cherry Pie Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many cherries they receive to place on their laminated piecrust mats. The object is to fill the pie with cherries. Players pick up the cherries, strengthening fine motor and grasping skills.This game can also be used to study fractions. The set includes six
This Chess set is a tactile board game designed for use by players who are blind or have low vision. The chess pieces are distinguished by their flat or rounded tops. A dowel on the bottom of each chess piece fits into corresponding holes on the plastic board. DIMENSIONS (LxW): 12 x 12 inches. COLOR: The squares on the board are black and white.
The Children's Sign Language Playing Cards are a game designed to reinforce sign language skills. The deck consists of 53 colorful cards with pictures, words, and signs for use in playing Go Fish, Old Maid, and Concentration. The Sign Language Playing Cards are a similar deck of cards designed for adult players of varying skill levels.
Chillingham is a voice output game program designed for use by individuals who are blind or have low vision. After receiving a desperate letter from a friend, the player travels to the village of Chillingham and begins a quest to find her, while at the same time fighting just to stay alive. A four-key interface enables the player to travel throughout the village and surrounding countryside; collect, use, combine, or give away various items; examine locations and objects; talk to people and other
Clever Twist is a motor planning skill activity designed for use with children with upper extremity disabilities. Available in Math or Spelling models (each sold separately), this educational game has the user rotate any combination of the unit's seven sections to line up the solutions to math problems, learn number formation, or work on counting skills or to spell more than 300 words correctly. Manipulating the game unit aids in the development of bilateral coordination and motor skill planning
Click and Create Articulation Board Games Software, model N59-9, is speech remediation game software designed for use by speech therapists to create board games for children with speech disabilities. The program contains thousands of words and pictures that represent all articulation sounds, and can be used to create personalized games that motivate students to practice. The user can add words to the master list and code them by sound, position, and number of syllables for use on game boards. Bo
The Colors & Shapes Game is an educational game designed for use with children with cognitive or perceptual disabilities. Children learn colors and shapes as they spin to collect tiles used to complete their individual gameboards. A mystery scene is revealed for each player, piece-by-piece, as they turn over and collectcolor and shape game tiles.
Color Dominoes are designed to be used for sorting and grouping activities with individuals with cognitive disabilities. These hardwood dominoes can be grouped and sorted by number or by color. They range from double blanks to double sixes. DIMENSIONS (LxWxH): Each domino is 3.75 x 1 7/8 x 5/8 inches. COLOR: Natural wood with colored dots.
Colored Geo Form, model G2004, is an educational aid and math skills game for children with physical and learning disabilities. The game consists of a peg board and geometrically shaped wooden pieces grouped in size progression. Children must place the brightly colored pegs in the correctly shaped holes, thereby strengthening fine motor control and visual recognition skills. DIMENSIONS: The pegboard base measures 9.75 x 9.75 inches. The puzzle is (HxWxL) 3.75 x 10.25 x 9 inches. WEIGHT: 3.5 poun
Community Bingo is an independent living skills tutorial in a game format designed for use with individuals with cognitive and communication disabilities. This game teaches community life skills words using Mayer-Johnson Communication Picture Symbols (see separate entry). The set includes 20 picture bingo cards, 60 word and symbol flash cards, and 180 markers.
Computer Fingers is an educational game program designed for use by children who are deaf or hard of hearing. The games enhance vocabulary and teach fingerspelling and phonics skills. In the Computer Game, players first explore the keyboard to see the relationship between upper and lower case letters, the manual alphabet, and cued letters, then choose a word to spell from three sets of 10 words each. Words come to life as they are spelled. In the Matchup Game, players match letters to handshapes
Con-SIGN-tration 1, 2, 3, and 4 are memory improvement and sign language programs designed for use by individuals who are deaf or hard of hearing. Each program comes on a CD-ROM that includes game programs that teach over 250 words in sign and English. Games can be played at two levels of difficulty. The program keeps score and randomizes every time it is played. Words are taught in 10 categories. In Con-SIGN-Tration, the categories are actions, numbers, time, food, colors, animals, people, oppo
ConverStation is an educational game system designed to teach conversation to adults, teens, and children with communication disabilities. This game incorporates effective topics into questions cards, with players taking turns engaging each other in conversation and learning the skills of turn-taking and personal communication. The game includes 240 question cards divided into four question categories: Wh- Questions; “If I...”; “Tell about...”, and; “How do you....” The question cards are sub-di
Cookie Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many chocolate chips they will receive to place on their laminated cookie mats, with the object of filling their cookies with chips. Players use tweezers to pick up the chips, strengthening fine motor and tripod grasping skills. The set includes six laminated mat
Count and Sort, model G5072, is a math skills game for children with learning and physical disabilities. The toy consists of a plain hardwood raised base with five plain vertical posts of varying height and 15 flat colored wood rings. The numerals one through five are painted on the base in five different colors corresponding to the ring colors. Children must place the rings, grouped by color to correspond to each numeral painted on the base, on the correct post. The raised base accommodates flo
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Device intended to help a child learn to count and to aid dexterity by moving beads along a wire or moving them from one pin to another. Plywood base with a wire along the back on which 10 wooden beads, 1/2 inch in diameter, are strung, allowing space to move the beads; 11 nails are driven through it from the bottom (and rounded off for safety) near the front edge on which beads can be placed. Includes diagram and suggestions for use. SKILLS REQUIRED:
Crazy Darts is an audible video game program designed for use by players who are blind or have low vision. The player hears a dart panning at a random speed from left to right or from right to left, and uses the spacebar to shoot the dart. The closer the dart is to the center when the player shoots at it, the more points the player gets. When the player shoots a total of ten darts, the player is told his or her score and asked if he or she would like to play again. The maximum attainable score i
Create-a-Game Chunky Game Spinner, model 032159, is a game spinner with an extra-wide elevated pointer designed for use by individuals with fine motor disabilities. Velcro backed pictures can be placed around the spinner on the board's Velcro-receptive base. The board holds eight 2x2-inch pictures. DIMENSIONS: The spinner is 8 inches in diameter and has a 9-inch base. COLOR: Blue and yellow base with red pointer.
The Crocodile Rocker is designed for children with balance disabilities and moving disabilities. It fits up to three children for a back and forward ride. It is intended to use to help children learn balance and play with others.
The Cross-Bar Ring Toss, model W260, is designed for use with individuals with fine or gross motor disabilities. Designed for indoor or outdoor use, the set includes one large x-shaped base with a post at the end of each arm and at the center. Each post is marked with a point value. Four rubber rings are also included.
Cue That Word! is a cued speech auditory-visual sign language training program designed for use by individuals who are deaf or hard of hearing. Beginning cuers learn to cue and cue-read, using all hand shapes and locations with over 200 colorfully-illustrated simple words. Cues can be viewed in speed-adjustable animation or in real-time video. The user can choose whether to practice words grouped by vowels or subjects, and whether to play in "learn" or "game" mode. In the Cue-Reading Game, playe
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Coordination game involving throwing and catching a small ball in a container. Instructions for making a ball catch game in two ways: one using a 2 1/ 2 inch diameter plastic funnel, one with a plastic squeeze bottle of the same diameter with a handle fastened into the neck. A string is then attached to the tip of the cup and to a 1 inch rubber or plastic ball fastened to the other end, leaving about 26 inches of string. SKILLS REQUIRED: Assembly. AUTH
Dalmation Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many spots they receive to place on their laminated dalmation mats. The object is to cover the dalmation with spots. Players pick up the spots, strengthening fine motor and grasping skills. The set includes six laminated mats, 180 playing pieces, and dice.
The Deluxe BeanBags & Activities Set is a bean bag game set designed for use by individuals with coordination, perceptual, upper extremity gross motor, or fine motor disabilities. This set includes 12 canvas bean bags filled with five ounces of clean aquarium gravel, a storage box, and instructions for more than 50 activities. DIMENSIONS Each bag is 2.75 x 4.5 inches. COLOR: Three red, three blue, three yellow, and three green bags.
DO IT YOURSELF ENTRY --- PURPOSE: To enable an individual with upper extremity disabilities to play games requiring dice throws. A wooden box was built with a circuit, a single solenoid, a plug-in 1/8-inch jack receptacle, and a battery. The dice are placed on the small circular platform. The solenoid, when activated by a pressure switch, pops up and the dice are randomly tossed. TITLE: The Dice Tosser. WEB SITE: Workshop Solutions at http://www.workshopsolutions.com/COMPLETE/dice1.htm. REF: Th
The Dino Math Tracks Game is a math skills game designed for use by children with cognitive disabilities. This game reinforces counting, addition, substraction, and place value skills. Players roll a four-digit number and then move their dinosaur species to the appropriate ones, tens, hundreds, and thousand places. Math problem-solving cards add an additional level of challenge. The game is designed for two to four players and includes the game board, 16 dinosaur pieces, a cards, and a number di
The Djeco Green Rain Shaker is a toy that helps promote dexterity, and motor planning, while also providing children with audio sensory input. The shaker also provides users with a hand eye coordination activity by aiming to shake the little beads into holes included in the shaker.
Dominoes are designed for use by children who have difficulty grasping or seeing standard small dominoes. These soft, foam-filled dominoes are non-toxic, machine washable, and dryer safe. The set includes 28 pieces and a zippered vinyl storage bag. DIMENSIONS (LxW): 10.5 x 6 inches.
Tactile, 28 double six domino game. One piece plastic box with metal spinners for easy mixing. Indented dots allow easy tactual reading.
Dominoes - Boxed Set, model AIG11D,are tactile dominoes designed for use by players who are blind or have low vision. The set includes 28 plastic pieces. A plastic case and instructions in print and Braille are included. DIMENSIONS: EACH DOMINO is 1.9375 x 1 x 0.25 inches. COLOR: The case is black and the pieces are white with black raised dots.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Dominoes made for various uses: color matching, picture matching, number learning and dominoes with raised dots for visually impaired children. Instructions for making dominoes of wood strip, hardboard or plywood, matchboxes, and wood, split pea and string for the raised dot version. Suggests activities. Includes drawings and photograph. SKILLS REQUIRED: Woodworking. AUTHOR: McConkey, R; Jeffree, D TITLE: Making Toys for Handicapped Children: A Guide f
The ReeBoundNet Kit is an eye-hand coordination activity designed for use by children 13 years of age and older and adults with fine motor or neurological disabilities. The Kit includes two back-to-back nets on a large square frame enabling two activities to take place simultaneously. The users can hit the net target with bean bags and balls in any eye-hand coordination activity program. The net has one fixed bounce-back angle designed for maximum returns; however, the bounce-back angle can be s
The Early Math Intervention Kit is a flexible math manipulative set that supports elementary learning for children with autism. This set can be used to teach counting, addition, subtraction, understanding numeric value, and more. Helpful counters, counting cards, number lines, grids, and tiles will provide students with a variety of hands-on math experiences. Ideal for center time or small group instruction for up to four students. It features three manipulative sets with 225 each of Pig, Pengui
Early Math with Spider and Friends is a math skills game and tutorial program designed for teaching beginning math to switch users with cognitive or learning disabilities. This program has an assortment of early learning activities that focus on math, including practice in sorting, matching, copying, drawing, and counting. Users select a category, then choose from a group of six activities in that category. Activity choices within each category are similar, so it is easy for users to navigate fr
The Easy Read Bingo Game is a large print game designed for use by individuals with low vision. The set has materials needed for a small group to play bingo, including 100 Bingo cards, 100 calling cards, 1,500 bingo chips, bingo deck, and a fingertip master board. OPTIONS: Bingo calling cards, Bingo game pad, Bingo game board, Bingo markers, Magnetic bingo chips, Bingo calling board, and Magnetic wand. DIMENSIONS: Bingo cards are 3.4 x 2.24 inches, the calling cards are 9.25 x 8 inches,and the m
The Easy Read Finger Tip Bingo Card is a large print game designed for use by individuals with low vision, arthritis or limited dexterity. Eliminating the need to deal with loose markers, this card features large bold numbers and markers that slide down to cover numbers that are called. The card has 5-ply construction. DIMENSIONS (HxW): 9 x 8 inches with 0.5625-inch high numbers in 1-inch viewing windows. COLORS: The card is green or blue with black numbers in white background. The sliding marke
The Entire World of R Say and Sequence Playing Card System is an educational game designed for use by children age four and up through adults with communication or speech disabilities. This system is a multi-use articulation remediation tool for the /r/ phoneme. This set contains six cards decks of 27 paired cards for each different vocalic /r/—AR, AIR, EAR, ER, IRE, and OR. Each card deck is uniformly organized with nine (9) words each for initial, medial and final word positions. Three of the
The EZ Mount Blowgun Stand is a Velcro dart blowgun designed for use by individuals who use wheelchairs and have upper extremity disabilities. The stand mounts on the wheelchair arm with two Velcro straps. The side-by-side pipe section secures against the armrest to help prevent twisting and add stability. Multiple adjustments allow the blowgun to be positioned as the user chooses. To use, insert darts into the one-way safety mouthpiece, then with a slight head or mouth movement, the gun can be
The Finger Alphabet Lotto Game is a sign language training game designed for use by individuals with hearing disabilities. Designed for two to eight players, this matching game may be played two ways and teaches and reinforces manual alphabet skills.
First Color Words is educational game software designed for use by children who are deaf or hard of hearing. It includes five game programs designed to teach ten basic colors and how to read and spell their names. One game program, the Rainbow Game, teaches the colors using American Sign Language, cued speech, fingerspelling, or speech. Live video is used for signing, cueing, and fingerspelling. The other four game programs (the Butterfly Game, the Cat Puzzle Game, the Star Game, and the Zebra G
Flip Bingo is a large print board game designed for use by individuals with low vision, learning disabilities, dyslexia, early onset dementia, Alzheimer's disease, autism, or Asperger's disorder. These Bingo cards are in a board game format and show only selected numbers that make up patterns for players to cover. There are four patterns per card (two on each side) in the Low Vision version and two patterns per card for the Low Vision Half Card (one pattern per side). For the Traditional version
The Floor Basketball Game is designed for use by children who use wheelchairs or who play from a seated position. This game includes a vinyl sport ball and a basketball hoop with a net. The hoop and the attached tripod are made of heavy wall PVC pipe. DIMENSIONS: The hoop is 14.5 inches high and the ball is 9 inches in diameter.
Floor Skittles (Sportime Item No. 1583302) is a bowling game for independent play by children and adults with disabilities. Marbles are rolled down a 19-inch high wooden ramp, which the user directs toward the Skittle Pins. The pin end is slightly raised so that the marbles will automatically return to the bowler. A marble pick-up aid is supplied. The pins have been tethered to a control mechanism that runs underneath the board. A ring at the bowler's side may be pulled to reset the pins. The bo
The Friendship Farm: Who Is Being Friendly? is a game intended especially for children ages 4 to 10 who are medically autistic, have any form of autism or who have any significant neurological impairment,to help them develop social skills. Children ages 4-10 work to build a social themed puzzle. The back of each puzzle piece features a question designed to stimulate social conversation. To play, children pick a puzzle piece, answer its question, and then turn it over to build a puzzle. Once the
From A to Z is an alphabet game and language tutorial program designed for use by children with learning or cognitive disabilities. The program helps users develop and practice visual, auditory, and memory skills needed for letter and word recognition. Users choose the letter they wish to practice on the menu screen, and the program provides a set of activities for each letter. Users can press the letter to see a word and a picture and hear the spoken word. Activities include word building, find
The Fun Frame 3000 is a golf accessory, tennis serving aid, and darts game designed for use by individuasls with spinal cord injury, or neurological or severe physical disabilities. The basic frame attaches to most manual and powered wheelchairs using Velcro straps and is fully adjustable for desired height and width. The frame is constructed of durable non-corrosive, easy-to-clean, thermoplastic material and can be transferred from one chair to another. The heavy-duty fittings used to connect
The Fun Gripper Bowling Set is an eye-hand coordination activity designed for use by children with fine motor, upper extremity, gross motor, perceptual, or neurological disabilities. This set includes a bowling ball with a non-slip surface and six soft, oversized pins with numbers on them. A nylon carry bag is included. DIMENSIONS: The bowling ball is 7 inches in diameter and the pins are 10 inches. COLOR: The pins are multi-colored, the ball is blue and yellow, and the carry bag is black.
The Fun Gripper Golf Set is a golf game designed for use by children with neurological and upper extremity disabilities. Useful for assisting in developing eye-hand coordination and perceptual skills, the set includes easy-grip clubs and soft, oversized balls. The complete set includes a putter, an iron, a driver, two balls, and a nylon golf bag. DIMENSIONS: The clubs are 22 inches.
Large fiberglass funnel with 4 chutes. Mounted on metal pole. Flip ball into funnel to come out one of chutes. Permanent attachment outside or mount on optional roll away base for indoor use. Funnel 41 1/2 inches diameter, chute 12 inches diameter.
The Game Kit, model 1-08440-00, is a collection of tactile game parts designed for use by individuals who are blind or have low vision. The kit includes common board game parts that can be used to adapt commercial games, or to create new games. Parts include three generic game boards that can be marked with shapes, textures, letters, or words; tactile/visual dice with a shaker and dice tray; tactile/visual board game playing pieces; card holders; and a spinner with tactile overlays. The kit also
The Game of Squares, model 1-08430-00, is a tactile board game designed for use by individuals who are blind or have low vision. Playing board is divided into 16 small squares. Sides and markers are included. Players alternate placing sides on the board to enclose a small square. When a player completes a square, he or she claims it with a marker and places the next side. The player who has claimed the most squares at the end of the game is the winner.
The GAMZ Player CD with Speak Text is a CD-ROM containing an educational game program (the GAMZ Player) designed to teach reading and spelling skills to students with learning disabilities, and a screen reader program (Speak Text) that is also designed for use by individuals with learning disabilities. The educational game program is based on the Swap and Fix educational card games (see separate entry). It contains software versions of all 35 boxed Swap and Fix card games, plus 14 extra Swap and
The Geometric Counting Cylinders, model G3080, are a math skills game designed for use by children with cognitive, learning, or fine motor disabilities. This hardwood manipulative set develops geometric shape recognition, counting skills, and shape sorting. A hardwood storage box is included. DIMENSIONS (HxWxL): 3 x 5 x 7.5 inches. WEIGHT: 1.4 pounds.
The GeoSafari Talking Globe and GeoSafari Talking Globe Jr are voice output globes with built-in electronic geographical quiz games suitable for children with learning disabilities or low vision. Games may be played by one to four individual players or teams and may be customized to three skill levels. The GeoSafari Talking Globe asks and answers over 10,000 questions about countries, capitals, cities, rivers, oceans, landmarks, and national songs. The GeoSafari Jr version features a simplified
The Giant Print Bingo Card is a large print game designed for use by individuals with low vision. This super large print bingo card is laminated for durability and ease of cleaning. DIMENSIONS: The card measures 11 x 17 inches and the numbers are just under 2 inches. COLOR: Available in yellow with black numbers or white with black numbers.
GMA Tank Commander is a voice output game program designed for use by individuals who are blind or have low vision. In this game, the player must successfully complete a series of missions that start with landing on the southern coast of an enemy held peninsula and continue as the player's tank makes its way north through six sectors of enemy held territory. Surviving tanks will be picked up on the northern coast of the peninsula by a tank transport. The player is equipped with standard shells,
---- CUSTOMIZED ADAPTATION --------- PURPOSE: To create a custom adaptation of a golf club for a child with mobility and severe physical disabilities. The child has limited movement in swinging a golf club from his wheelchair even with assistance. The child's mother had observed a teacher using a long plastic pipe with students to roll a golf ball through a target. The adaptation had a straight tube, which would not work well with this particular child. The parents bought several sections of 2 x
Blow Lotto is designed for children to develop breathing control and lip muscles. Players take turns at blowing the ball from one hole to another, which requires control of the direction and speed of the ball. Nine holes show different pictures, which are also featured on the players' lotto cards. The first player to covers all the pictures is the winner. Set includes plastic frame, ball, game board with track on both sides, four lotto boards with animal pictures on both sides, storage box and 3
The Gonge Tactile Discs are a set of inviting tactile material that challenges children’s sense of touch on both hands and feet, at the same time developing the ability to describe sense impressions verbally. The tactile discs, made of synthetic rubber, contain different tactile structures, each with its own color. The discs offer innumerable possibilities in terms of playing ranging from a fundamental sensing of the tactile structures, to blindfold games based on memory and recognition. The gam
The Gonge Throwing Game is designed for students to practice their hand eye coordination and motor planning in a recreational environment. Students throw six soft juggling balls at the target, using a point system where hitting the colored bags will score different points according to difficulty. The set includes a large stand mounted with polyester bags in four colors.
Grizzly Gulch Western Extravaganza is a voice output game program designed for use by individuals who are blind or have low vision. The game presents a virtual world set in the Old West and created purely from sound imagery. The player invents a character, which develops in an interactive evolving story line as the player meets and interacts with many crazy characters while exploring the town of Grizzly Gulch. The player can settle into the saloon to play a game of chance, fight outlaws in blazi
The Grow to Pro Learn to Hit Baseball is a bat and ball game designed for use by children three years of age and up with neurological, perceptual, or eye-hand coordination disabilities. The set includes a child-sized bat, a beginners tethered ball, a standard ball, and an easy-catch Velcro mitt. The beginners ball is attached to a string with a large plastic anchor spike at one end. The spike is anchored in the ground, and a parent or another player throws the ball down the string to the batter.
The Guess How I Feel? Game is an interactive game, designed for children (including users who are on the autism spectrum and users with speech and language delays) to provide social skills training, to help them understand feelings and reactions to different situations. Also to show them how to recognize and describe what they see in other people's expressions. Players take turns sharing and guessing each others reactions to 50 situations vividly pictured on cards. Examples include dropping an i
Guidelines and Games for Teaching Efficient Braille Reading, by Sally S. Mangold and Myrna R. Olson, is a manual for teaching braille designed for use by teachers of individuals who are blind or have low vision. It presents a general reading program adapted to the needs of braille readers, based on research in the areas of rapid reading and precision teaching. Educational braille games are included. This 116-page paperback was originally published in 1981. ISBN: 0-89128-105-3.
Gym-Rings are tubular, plastic rings designed for gross motor activities such as ring toss or exercises for the hands, fingers, and arms. The rings may be combined with Theraband (see separate entry) or used to keep balles stable and in place. DIMENSIONS: 7 inches in diameter. COLOR: Red, yellow, blue, and green.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: 1. To create a hedge maze for recreation.
Hidden Rules with Friends is an interactive card game that teaches the hidden rules in American culture—focusing on unwritten expectations about friendship within our society. This interactive card game is a way to teach important social rules that sometimes are never taught. This is geared for ages 6-12 with 2-8 players at a time.
The Hide 'N Seek Farm Game is an interactive educational toy designed for use by children with cognitive or learning disabilities. This electronic talking unit offers three one-player and three two-player games to teach colors and size relationships, as well as elementary deductive reasoning memory skills. The game board features a whimsical farm setting and frogs that move across the board independently. POWER: Uses four C batteroes (not included).
Large target bowling alley, similar to Skee Ball. Features electronic score screens, sound effects, ball detectors, running lights on score screen, adjustable winning score levels, and selectable 6 or 9 ball play.
The High Roller, model 757, is a dice throwing aid designed for use by individuals with fine motor, grasping, or upper extremity disabilities. Open the Velcro-closure top and place up to five dice in the device. Push the outer rim or activate a connected capability switch (not included)to shakethe dice. The dice shake, rattle, and roll. The unit comes with two sets of dice. POWER: Uses 2 double-A batteries. DIMENSIONS (LxWxH): 6 x 6 x 3.75 inches. COLOR: One dice set is white and one set is blac
---- PROTOTYPE --------- PURPOSE: To design a prototype of an ancient Chinese game which includes tactile feedback for individuals who are blind or have low vision. Huarong is an ancient Chinese puzzle game that tests a person's judgment of textures and sense of shapes. There are 10 pieces with different sizes and shapes that fit into a large rectangle. These pieces include a large square, five rectangles and four small squares. In the adapted version of this game, each piece is covered with a
Hunter is a voice output game program designed for use by individuals who are blind or have low vision. This arcade-style game involves adventure role-playing. The player's character, Hunter Joe, has a mission to reach the ancient land of Bobo and obtain the ancient Bobo tribal statue. On the way to Bobo, the player scores points on 10 levels and fights through the jungle, fishes for food, crosses the valley of tigers, climbs a treacherous mountain, discovers hidden treasure, swings across a wat
I Can Cue 2 is a visual sign language training software program designed for use by individuals who are deaf or hard of hearing. This CD-ROM contains two programs that teach intermediate cueing techniques and build skills in reading cues. Each program features a speed-adjustable animated cuer and sequenced lessons for learning and self-testing. Cue Those Phrases! has lessons that focus on consonant blends and clusters, liaisons, taps, and flicks, emphasizing everyday, common phrases. Users can c
I Can Play, Too! is a voice output game program and speech training program designed for use with various card and board games to allow a nonverbal individual to use a computer for his or her speech output while playing. Screens are included for the following games: Go Fish; Red Light, Green Light; Cootie; Checkers; Battleship; Simon Says; and other general board games. Features of the program include a child's human speech; touches of animation, including a tumbling musical die; a manual with p
I Can Spell! is a vocabulary enhancement program and educational game software designed for use by children who are deaf or hard of hearing. This CD-ROM includes Word Scrambler and Word Speller game programs to help players build skills in spelling and vocabulary with over 475 words and pictures. Players can use the spelling lists provided or make a customized list using the included spelling editor. For persons who use Cued Speech, cues are available for each picture, and can be added for new w
The Kaleido-Dome with Shapes, model 778, is a sensory integration activity designed for use by children with fine motor, neurological, visual, or cognitive disabilities. This interactive toy enhances matching, grasping, and releasing skills. The toy has a base into which twelve shapes with knobs are fitted. When a shape is fitted into the base, a light is activated; when all twelve shapes are in place, the large center dome lights up, music plays, and the shapes in the dome dance.
Keep Quiet is a sign language training game designed for use by individuals with hearing disabilities. Players ages seven through adult throw wodden cubes depicting the sign language alphabet and race the timer to form words in sign. The game includes wooden cubes, a dice cup, a sand timer, and instructions.
Keep Quiet Reword is a sign language training game designed for use by individuals with hearing disabilities. Players ages seven through adult use the 60 plastic-coated cards, which show the hand positions for the sign language alphabet on one side and alphabet letters on the other, to create words of four or five letters. This game is playable five different ways and can involve from one to six players.
The Large Bingo Cards are a large print game designed for use by individuals with low vision. This set of 25 plastic-coated cards can be marked off with water-based or dry erase markers and the surface wipes clean. OPTIONS: Set of 10 dry erase markers. DIMENSIONS: 8.5 x 11 inches. COLOR: Bold black print on white cards.
Large Bingo Cards (set of 25) make up a large print game for persons with low vision. The extra large type of the letters and numbers aid visibility. The set includes 25 different cards and is designed to be used with Bingo/Poker Chips (see separate entry). DIMENSIONS (WxH): 8.5 x 11 inches.
The Large Print Scrabble Tiles are large print game pieces designed for use by individuals with low vision. These tiles are intended to substitute for the standard tiles found in a Scrabble board game. They feature bold, black, extra-large letters set on a bright white tile. The tiles also show the point value of each letter. The set includes 100 tiles. DIMENSIONS: Each tile measures 0.625 x 0.625 inch. Type size is 0.5 inch.
The Large Table Top Chess Set for the Blind or Those With Low Vision is a tactile game designed for use by individuals with blindness or low vision. This large tabletop chess set has two slide-open drawers that hold all the playing pieces for storage and transport. White pieces have bumps on top to differentiate them from the black pieces. On the board, black spaces are slightly raised over their counterparts so players can easily recognize playing fields. All spaces have holes to accept the peg
This set is great to help kids or those on the Autism spectrum develop an understanding of action verbs in addition to increasing their vocabulary. They also retain information on appropriate activities.
By illustrating both proper and improper behavior, this set of 40 colorful cards teaches children proper manners and behavior with a combination of visual cues and verbal explanations. Each card depicts an everyday situation, showing polite or thoughtful behavior on one side and rude or inconsiderate behavior on the other. Topics addressed include table manners, sharing, responsibility, phone etiquette, helping out, sportsmanship, classroom behavior, kindness, self-control, and more. An instruct
This Opposites Cards set includes 20 opposite pairs for 10 different common antonyms, such as full/empty, dirty/clean, on/off, to help kids and/or those with special needs, such as those on the Autism spectrum, develop an understanding of opposite words. Each antonym is shown in two contexts to help players recognize opposites in different situations.
Ring toss game includes 6 foam rubber rings, two of each diameter: 5 inches, 6 inches and 7 inches. Post with base included.
The Leap into Math Activity Set is a math skills training system designed for use by children with cognitive disabilities. The set assists with early counting, sorting and matching, and addition and subtraction skills. The set includes 48 counters in the shape of frogs and 12 double-sided activity cards. Information on four species of frogs and their habitats are also included. OPTIONS: An extra set of 72 frog counters is available. COLOR: The counters come in six colors.
LeapFrog's Phonics 500 is an interactive educational toy designed for use by children between the ages of four and seven years of age with cognitive or learning disabilities. This talking unit teaches the alphabet, phonics, spelling, and rhyming and features six different games for one or two players. During the games two frog racers on the track on top of the unit, Mario Frogetti and A.J. Rivet, race to the finish line. Special visual effects on the unit's liquid crystal display (LCD) screen an
Leaps and Bounds - Switch Access is a switch-adapted pre-reading tutorial program designed for use by children with cerebral palsy or fine motor, neurological, or upper extremity disabilities. Combining the most switch friendly activities from the Leaps and Bounds series (see separate entries), this program provides scanning and step switch accessability as well as mouse and keyboard access. This program uses bright and colorful characters to stimulate the imagination of young learners and encou
The Learning Drum is an educational toy for teaching the alphabet and counting skills to children with cognitive or learning disabilities. As the child taps the drum, letters, numbers, and patterns flash on its top. The drum has four learning modes (ABC, 123, Interactive Song, and Follow the Beat), with three background melodies and two drum sounds. Beating the drum to music and lights stimulates the senses and develops motor skills and awareness of cause and effect. The drum has a child-size ha
The Learning Sensations NumberSpinner is a math skills game designed for use by children age three years and up with visual, cognitive, or learning disabilities. This interactive spinner incorporates three learning modes that help children recognize how numbers look and sound, learn to count, and learn number sequencing. When children are ready to progress, a button switches the learning mode to simple addition and subtraction. Music and sound add to the fun.
Learning Wrap-Ups are alphabet and math skills games designed for use with children with fine motor, neurological, and cognitive disabilities. Each set (sold separately), includes 10 boards with notches running the length of each side. Adjacent to each notch, is a letter or number and the user draws a string from one notch to another and wraps the string around the appropriately corresponding notch to solve a problem. Sets include the alphabet, addition, subtraction, and multiplication. The alph
Leopard Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many spots they receive to place on their laminated leopard mats. The object is to cover the leopard with spots. Players pick up the spots, strengthening fine motor and grasping skills. The set includes six laminated mats, 180 playing pieces, and dice.
The Letter Factory Game is a board game designed for use by children with cognitive or learning disabilities ages three and above. It has a "grow-with-me" format that makes the Letter Factory Game two games: a color and letter matching game for younger players, and for older children it turns into a race around the board to find letters by their sounds, teaching letter sound association. Crazy phonics songs, wacky Professor Quigley's voice and silly letter sounds make this a game one where no re
The Link 'N' Learn Count & Measure is a math skills training system designed for use with children with cognitive disabilities. The set includes 78 links, 22 hands-on activities, and two links games. The games and activities use playful animals to help children build counting, sorting, and measuring skills. COLOR: The links come in assorted colors.
The Link 'N' Learn Math Activity Card Set is a math skills training system designed for use by children with cognitive disabilities. The set assists with counting, sorting, patterning, and graphing activities. The set includes 102 links and 16 double-sided activity cards. OPTIONS: An extra set of 102 links is available. COLOR: The links come in six colors.
Link 'N' Spell Magnetic Letters and Numbers are letters and numbers designed for use by children with low vision, cognitive disabilities, or low vision. The magnetic pieces fit together and link to for letter or number patterns, words, or mathematical problems. One large letter, number, or operator is printed on each piece. Sets of 50 uppercase letters, 50 lowercase letters, and 35 numbers and operations are available. COLOR: Pieces are orange, green, red, yellow, blue, or white. The letters,
The Literacy Cube, model 4067C, is an educational aid designed for use by individuals with cognitive or communication disabilities. Used like dice, whatever image lands on top is the subject of the discussion. It can be used to improve vocabulary, letter recognition, sound recognition, and literacy skills. This large cube has six clear plastic pockets hold pictures, words, or letters (not included). The pockets can also store extra pictures. DIMENSIONS: 4.5 inches square.
Lone Wolf is a voice output game program designed for use by individuals who are blind or have low vision. In this computer game, the player commands a submarine fighting enemy forces. The game requires skill in using a compass, working with large numbers, and being aware of one's location at all times. This voice output game program comes on a CD-ROM and consists of speaking WAV files. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: DOS; sound card; speech synthesiz
The Low Vision Bingo Card is a large print game designed for use by individuals with low vision. The card is made of heavy cardstock with brightly colored borders and extra-bold numbers. DIMENSIONS: Card is 6.75 x 7 inches and numbers are 5/8 inch tall. COLOR: Black numbers on white squares.
Low Vision Connect Four is a tactile game designed for use by individuals with vision disabilities. This game consists of an upright board on a stand. Two players alternate dropping round, checkers-like pieces in the top of the board as they attempt to line up four checker pieces in a row vertically, horizontally, or diagonally to win. Pieces have tactile markings for identification. COLOR: The board is yellow, the stand is blue, and playing pieces are red and black.
The Low Vision Cribbage Board is a large print and tactile game designed for use by individuals with low vision. This board has bold markings and tactile indicators. The heavy-duty stone cribbage board comes with natural wood-grain scoring pegs. The pegs can be stored in a built-in side compartment. DIMENSIONS(LxW): 14 x 3.5 inches.
The Low Vision Giant Touch Dominoes, model 6GDFTW, are dominoes designed for use by individuals who are blind or have fine motor or grasping disabilities or low vision. The set includes 28 large wooden dominoes with raised dots. DIMENSIONS: Each domino is 4.25 x 2 x 0.25 inches. COLOR: Black dots on a white background.
Magnetic Backgammon is a tactile board game designed for use by players who are blind or have low vision. It features a white magnetic board with tactile markings, magnetic colored pieces, and tactile dice. Instructions in print and Braille are included. DIMENSIONS (LxW): Board is 14 x 14 inches.
Magnetic Dominoes are designed for use by players who are blind or have low vision. The set includes a magnetic board, 28 magnetic dominoes with raised dot markings, and instructions in print and Braille. COLOR: The board and the dominoes are white.
The Make-A-Dollar Card Game is a money management tutorial and training system designed to teach and reinforce coin recognition to people with cognitive disabilities. The set includes 50 cards and instructions for 5 games. The basic Make-A-Dollar game has players collect cards to enable them to make a dollar total. Make-A-Match has all the cards face up on the table while 2 or more players match like amounts. To play How Much, one player names an amount while others search for cards to equal th
Match Pix is educational game software designed for use by children who are deaf or hard of hearing. This program contains six games that teach children to read over 150 words important for beginning readers. Words are organized in fourteen player-selectable word groups such as animals, numbers, and colors, each with 10 or more words. Three games (Matchup, Tic Tac Toe, and Bingo) match pictures to printed words, while three other games present words by American Sign Language signs, fingerspellin
Math Flash is a voice output math tutorial program designed for use by elementary students who are blind or have low vision. This program helps students age six years and up sharpen their math skills with talking flash cards. This self-voicing program uses a computer's sound card to communicate instructions, drills, practice sessions, and games. Students can select their own favorite Math Mentor character. Teachers can modify the number of problems and their degree of difficulty, and insert cust
Math...To Go! is an auditory output, electronic educational toy designed to help children develop skills in equation solving, math tables, and critical-thinking problems while practicing addition, subtraction, multiplication, and division. The toys memory has more than 50,000 math problems on three challenge levels. Correct answers are rewarded with musical tunes and graphics on the 7-character LCD display. The toy also has a calculator built-in so the device can be used to complete school less
CUSTOM ADAPTATION PURPOSE: To provide a group memory improvement activity at a day center for seniors. The center had requested a large, lightweigheight board game that could be mounted on a whiteboard stand and removed when not in use. The game requires players to choose two numbers from the array on the board, and if the pictures on the reverse match, the player keeps the pair. The winner is the player with the greatest number of pairs. To make the board, a piece of Masonite was cut to size a
The Milbat Memory Game is a perception game designed for use by children with cognitive or neurological disabilities. Made of wood and Plexiglas, the game requires players to draw metal balls through the maze with a magnet to place the balls in the holes according to the pattern on the included cards. OPTIONS: Hand strap for the magnet.
The Mini Motors Math Activity Card Set is a math skills training system designed for use by children with cognitive disabilities. The set assists with early counting, sorting, and matching skills. The set includes 48 mini motor counters in the shapes of various vehicles, including cars, planes, boats, trucks, etc. and 12 double-sided activity cards. OPTIONS: An extra set of 72 mini motors counters is available. COLOR: The counters come in four colors.
Electronic game playing machine for visually handicapped people. Sixteen different games, including Bingo, can be selected and played. The machine prompts the player and confirms the game selected in an audible voice. Operates on a 3 hour battery or a 120V battery charger which is included. Complete operating manual and a video tape (1/2 inch VHS) are available.
Moneywise Kids is a board game designed to teach money management skills to children ages seven and up with cognitive or learning disabilities. This two-player game uses realistic-looking bills in denominations up to $100 and realistic-looking coins to teach making change and budgeting. It also teaches and reinforces addition, subtraction, and multiplication skills.
My First Bowling Game is an eye-hand coordination activity designed for use by children with fine motor, upper extrmity gross motor, perceptual, or neurological disabilities. This machine-washable and dryable set includes foam-filled pins and two foam-filled balls. COLOR: The pins are patterned in black and white or red and white. The balls come in solid colors.
The Mystery of the Superintendent's House is a sign language training game designed for use by children and adults who are deaf or who otherwise know sign language. Designed for two players through a large group in team aged 10 and up, this game uses a signed videotape to present the mystery of the superintendent's house which the players must solve before the house is torn down
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Dice game to help children develop concepts of numbers. Describes construction of a game which includes a wood "bus", twenty peg "men" and four dice. The bus is basically a box 9 by 7 by 3 1/2 inches deep; the bottom is made two boards deep with 20 holes (7/8 inch) drilled in the top one as "seats." Twenty pieces of 3/4 inch dowel cut 3 inches long, half painted one color, half another, serve as "men". The dice are 1 1/4 inch cubes with dots ranging fr
The Number Puzzle Boards and Pegs are a math skills game designed for use by children with fine motor, learning, or cognitive disabilities. This multi-component manipulative activity is designed to aid in refining math skills. The self correcting number puzzles may be used alone or in combination with pegs for counting and math. The set includes 55 easy-to-handle Tall-Stacker pegs, ten crepe rubber boards, and a plastic storage tub. The boards and pegs can be washed with soap and water and may b
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Wood tiles with numbers and signs to encourage children to do simple arithmetic. Hardboard tiles 6 inches square with numbers 1-9 and signs for add, subtract, multiply and divide painted on them. As the child gets better at arithmetic more tiles can be added. Includes drawing. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London, England: Souvenir Press: p 122-123. Also available from Prentice-
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Ten sided top with numbers; can be played by several people with the numbers added for scores. Plywood disk 6 inches in diameter marked into ten equal wedges and cut to make a ten sided figure with the segments numbered 1 to 10. A dowel, 3/8 inch by 5 inches, is glued into a hole drilled through the middle of the disk. Includes drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London, Eng
The Odyssey III Talking Globe is an interactive educational toy designed for teaching geography to children with learning disabilities or low vision. The globe may also be adapted for the use of blind children by applying tactile markers such as High Marks, high dots, or Wikki Stix (see separate entries). When a spot on the Odyssey III globe is touched with a special pen that comes with the globe, a clear synthesized voice speaks the name of the city, state, country or ocean that has been touche
Oops, Holey Socks is an independent living skills tutorial game designed for use with individuals with cognitive disabilities. Appropriate for males and females from teens through seniors, the game requires players to match cards to pictures on the game disk and discuss the piece of clothing or grooming aid depicted and its use. The game includes two game disks (one male and one female version), two decks of cards, dice, 20 clothespins, and an instruction manual.
Othello, model T8130, is a tactile board game for players who are blind or have low vision. This strategy game includes a playing board and 64 reversible discs, white on one side and black on the reverse. The board has raised ridges so discs won't slide during play. For tactual identification, the black side of each disc is marked with raised lines, while the white side is smooth. Two disc holders and printed instructions are included. DIMENSIONS: 14.4 x 10.5 x 1.8 inches. COLOR: Blue board with
The Othello Tactile Wooden Board Game is a tactile board game designed for use by individuals who are blind or have low vision. This strategy game includes a wooden storage box, a wood playing board and 64 pegs. The objective of the game is to outflank the opponent, ending up with the majority of pegs on the board in a player's color and winning the game. A player makes a move by placing a peg on the board in a way that he or she has a peg on either end of the opponent's row. All the outflanked
Pacman Talks is a voice output game program designed for use by individuals who are blind or have low vision. In this audio game, Pacman travels down passageways chomping away on dots and ringing up points while trying to avoid relentless ghosts. The player navigates through corridors by listening to thumps, ticks, hums, thwacks, and the whispering voices of ghosts. The game includes a full audio menu with game sounds described, hot keys to tell the player what is happening, twenty-four levels,
The Parts of a Whole Puzzle, model 962, is an educational game and eye-hand coordination and perceptual training activity designed for use by children with upper extremity disabilities. This geometric shape maze has large knobbed pieces, each representing half of a geometric shape (a circle or a square). The child slides one half of a shape through the maze to match up with the other half. Messages can be pre-recorded so that when the child makes a correct match, the child is rewarded with a sto
The Pathway Challenge, model 3080, is an maze game designed to provide bilateral activity that enhances fine motor skills for individuals with little or no motor skills in their upper extremities. It is an eye hand coordination activity that gives proprioceptive and auditory feedback. The side bars can move independently or together depending on the path drawn by the therapist. Simple paths can be drawn so that only one hand is required or more complex paths can be used to require the simultaneo
Paws Signs Stories is an American Sign Language (ASL) training program designed for use by children who are deaf or hard of hearing. It consists of a computer software CD-ROM with five stories and 15 educational games (three for each story). The stories are designed to teach early ASL skills, including visual discrimination, facial expression, sign location, and signs accompanied by movement (classifiers). The stories use repetition, patterned language, and predictable structure to encourage ear
Peg-It Number Boards is a math skills pegboard game designed for recreational and therapeutic use with children with perceptual, cognitive, and fine motor skill disabilities. The ten durable, rubber-like pegboard mats each have a large number (1 through 10) printed at the top along with a picture of a hand or hands counting that number. Each mat also has the corresponding number of peg holes. The 60 large pegs have rims for ease in grasping and holes in the tops to accept the points of other peg
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Picture cards to teach object recognition. Card stock with pictures from magazines of common objects glued on, lightly varnished to help them last longer. The name of the object could be printed as well. Includes drawing. SKILLS REQUIRED: Assembly. AUTHOR: Caston, D TITLE: Easy to Make Toys for Your Handicapped Child REF: London, England: Souvenir Press: p 114-115. Also available from Prentice-Hall, Englewoods Cliffs, NJ. NARIC CALL NUMBER: R3463 PAGES
Picture Dominoes, model H71782-0000, is a dominoes game designed to teach matching, sorting, and assembly skills to individuals with cognitive disabilities. Designed to be played by two people, this game includes ten plastic dominoes with clear windows on each side, a deck of 45 alphabet-picture cards, and a instruction manual. Once the alphabet-picture cards are placed in the slots below the clear windows, they can be grouped and matched easily. Other types of cards can also be used. The domino
Pipe is a voice output game program designed for use by individuals who are blind or have low vision. In this game, the player has a hammer and a toolbox full of pipes, and must fix the underlying leaky pipe structures in three world cities. Each city has twelve regular levels plus two bonus levels. As the sound of approaching water gets louder, the player must fix the pipes before the water spills out. On some levels the player must fit eight pipes while on other levels more than 14 pipes must
The Po-Ke-No Board Game is a large print board game designed for use by individuals with low vision. For 2 to 13 players ages, 6 years and up, play, players try to cover the playing cards depicted on their boards with the goal of being the first to complete a row. The letters, symbols and numbers on the boards are designed to be easy to see as are the calling cards. This game set includes 12 game boards, 200 game chips, Po-Ke-No calling cards, and game rules for the five variations of play. DIM
PROTOTYPE --- PURPOSE: To design and construct a poker chip dispenser that eases the stacking and dispersion of chips for an individual with cerebral palsy. A unit with the capacity to hold 240 chips, incorporating slide ramp technology was designed. The unit was required to be mobile, functional, and to fit within a table space of 1.5 inches by 1.5 inches. Design goals included: 1) minimizing moving parts to ensure function and durability; 2) developing a compact unit to assist in mobility and
The Pool Cue Cuff, model 9462, is a grasping aid for hand designed for use by individuals with spinal cord injury or upper extremity disabilities. This cuff is designed to hold a pool cue for those with limited hand function. A strap holds the hand around a pool cue. It is length-adjustable and is lined with Dycem to prevent slipping. The cuff is made of suede leather with D-ring Velcro closure.
The Positive Pragmatic Game Boards allow students to practice their social communication skills. With each set, choose from 10 game boards targeting specific pragmatic skills:
Quick Pick Counting, model 1-03574-00, is a tactile educational game designed for use by children who are blind or have low vision or cognitive disabilities. This game teaches children to count to 12 with raised-line symbols and to read braille numbers. There are 50 one-sided game cards and two direction cards in the set. The student counts the tactile symbols and then reads the correct braille number. The raised-line symbols are embossed only; the number answers are in large print and braille.
Quick Pick Math are math games designed for use by students aged five years and up who are blind or have low vision. Games include Addition, model 1-03570-00; Subtraction, model 1-03571-00; Multiplication, model 1-03572-00; and Division, model 1-03573-00. Each math game consists of a plastic packet that holds fifty cards in braille and large print. A math question and four possible answers are on the front and back of each card. The plastic packet has four holes on its edge corresponding to the
Quick Pix: Not Just a Math Game is a math skills card game designed for use by children with learning disabilities. Designed to teach addition and subtraction skills to children ages seven years and up, the game comprises a set of "answer cards" to be dealt between two to four players. The answer cards are to be paired with the matching question cards as they are turned up one at a time. The goal is to match the correct answer to the matching math question card as quickly as possible and capture
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Ring toss game which promotes eye-hand coordination. Plywood board 24 inches square with a 2 inch batten on one side to make it tilt, with 5 dowels 1/2 inch by 4 inches and rounded at one end attached one in the center and the others toward the corners of the board; and 5 quoits or small semi flexible hoops (such as the drive belts for a vacuum cleaner). Pegs are numbered for scoring. Includes drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D T
The Rainbow Egg and Spoon set is a game designed to develop balance and motor skills. Allows players to play the classic relay game without the hassle of cleaning broken eggs. Set includes six plastic eggs and six wooden spoons.
The Raised Dot Dominoes is a tactile game designed for use by individuals who are blind or who have low vision. This double sixes domino set is made up of standard-sized pieces with raised dots and comes with a carrying case. COLOR: White with black dots.
The Randomizer is a random message communicator designed for use by individuals with cognitive, communication, or speech disabilities. This device can record a series of messages and play them back in a random order. The Randomizer offers 90 seconds of recording time per level. Levels are independent and messages can be recorded in any order. Messages can be played by touching the surface of the device or using a connected external switch. Modes of operation include single message, jumble (messa
The ReeBoundNet Kit is an eye-hand coordination activity designed for use by children 13 years of age and older and adults with fine motor or neurological disabilities. The Kit includes one net on a large square frame that is wide enough for two-player use or activity stations at one time. The users can hit the net target with bean bags and balls in any eye-hand coordination activity program. The net has one fixed bounce-back angle designed for maximum returns; however, the bounce-back angle can
Ring Toss is an eye hand coordination activity designed for use by individuals with neurological or perceptual disabilities. This game consists of an X-shaped solid wooden base with large, numbered, bottle-shaped pegs set in each arm and the center of the X. Five rings are included.
The Ring Toss Game, model T2421, is designed for use with individuals with fine or gross motor disabilities. Designed for indoor or outdoor use, the set includes two plastic bases and four rings. DIMENSIONS: The bases are 8 inches high and the rings are 8 inches in diameter. COLOR: The bases have red bases and yellow posts and the set includes two red rings and two yellow rings.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Game of skill involving rolling a ball into holes in a wooden board. Plywood board 18 inches square with 5 holes, a little larger than tennis balls cut into it and numbered for scoring, and a batten fastened to the back to make it tilt. Tennis balls or balls of a similar size are rolled along the floor and up the board, aimed at the holes. Includes instructions and drawings. SKILLS REQUIRED: Woodworking. AUTHOR: Caston, D TITLE: Easy to Make Toys for Y
Rummikub Original with Braille is a braille game designed for use by individuals who are blind or have low vision. This game is played like Rummy, but is played with tiles instead of cards. Players build runs of the same color or sets of the same number. The numbers are in high contrast colors, and the numbers and colors are labeled in braille. The set includes 106 tiles and 4 tile racks.
CUSTOM ADAPTATION PURPOSE: To enable seniors and individuals with fine motor disabilities or arthritis to play a rummy tile game. The tiles of the Rummy-O game were large enough to handle, but the holders that displayed and supported a hand of tiles proved unstable and the legs tended to fall off or collapse. New holders were fashioned of wood and a triangular support was fastened to the back of each holder to support it at an angle. The holders were painted and a piece of PVC plastic was attac
Sackers is a beanbag game that can be played indoors or out by children who use wheelchairs and children with gross motor and hand-eye coordination disabilities. Safely combining elements of horseshoes and shuffleboard, the game includes two dense plastic target boards and six eight-ounce beanbags or sacks. Players alternate throwing the six sacks at the opposing target board; sacks remaining on the board after all six are thrown score one point, while putting a sack through the hole scores thre
DO IT YOURSELF ENTRY ---PURPOSE: To enable a blind receptionist to keep track of numbers for a daily safety program bingo game. The date and daily number are brailled on index cards using a Janus 3x5 inch interpoint slate. A hole is punched in the upper left hand corner of each card, and the cards are threaded in a single binder ring. AUTHOR: Buskirk, J. & Gillespie, J. TITLE: Adaptations for an Agency Receptionist. JOURNAL: RE:view. REF: Vol. 36, No. 4, Winter 2005: p. 168-170. PAGES: 3.
The School-Time LeapTop Learning System is an educational toy designed to teach fundamental learning skills to children with learning or cognitive disabilities. It has a large colorful keyboard with keys for the alphabet and numbers one through ten, and an LCD (liquid crystal display) screen that shows letters, numbers, and animation. Users can play seven educational games with talking characters, and listen to three fun learning songs. The games and songs teach letter names and sounds, numbers,
The Score Card Set, model 1-17001-00, is a set of tactile score cards designed for use by individuals who are blind or have low vision. The set includes two generic score cards made of durable plastic. Each card has twenty "buttons" in two rows of ten. To register an event, the user pushes down on a button, then pops up buttons to clear. One score card can keep track of up to 110 events. Instructions in print and braille are included. COLORS: Yellow and green.
The Sesame Street ABC Poster is an alphabet game designed for children with cognitive and physical disabilities. This large voice output poster hangs on the wall, and, with the touch of a finger, children can play and learn in four different learning modes. Elmo, Big Bird, and Ernie help children learn phonics, recite the alphabet, and identify specific letters. The poster also offers a "Let's Find" game with Elmo and Big Bird.
Shades of Doom is a voice output game program designed for use by individuals who are blind or have low vision. This self-voicing game uses sound to immerse the gamer in a world of action and suspense set in the not too distant future. The player is equipped with a medical kit, a gun, a knife, and a computer, and must get through the many levels of a top secret military research base to shut down an ill-fated experiment. The player uses the sound of the wind in the passages and rooms, the echo o
Sign It! is a sign language training game designed for use by individuals with hearing disabilities. Designed for one to six players, the game teaches sign languages and includes a board, a die, cards, and a copy of "Signing Illustrated" by Mickey Flodin.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Game of skill requiring eye-hand coordination. Materials include a plywood base 10 by 10 inches with a wooden dowel 1/2 inch by 12 inches fastened in the middle; a piece of string is fastened to the top of the dowel and tied around a weight such as a walnut. Ten skittles - pieces of 1 inch dowel or broom handle 3 inches high - are arranged in a wide circle around the post. The object is to drop the weight so the string wraps around the pole then the we
Snakes and Ladders, model G146, is a tactile board game for use by individuals who are blind or have low vision. This game of chance is appropriate for the whole family. It includes brightly colored tactile board and pieces.
The Snap Bags are a bean bag game designed for use by children three years old and older with fine motor, grasping, and upper extremity disabilities. The snap bags consist of six linking bean bags designed for endless game possibilities. Throwing and catching are made easier with two Snap Bags linked together. When all six bags are attached and used as a shoulder or lap weight they can create a calming presence for young children. The set facilitates the introduction of colors, numbers and shape
Sonic Match is an audio video game program designed for use by players who are blind or have low vision. In this game, similar to Bop It, the player uses the four arrow keys to match the sounds, and as time goes on, the game gets faster and faster. The longer the player lasts, the more points he or she gets for matching sounds. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Windows 95 or higher operating system; Microsoft DirectX version 8.0 or higher.
Sonic Scooters are a small scooting device made for recreational movement and cooperative play. The tongue-and-groove design allows students to "train" as many scooters together as they like, from two on up.
Sonic Scooters are a small scooting device made for recreational movement and cooperative play. The tongue-and-groove design allows students to "train" as many scooters together as they like, from two on up.
SoundSmart is a cognitive skills tutorial program and auditory training activity designed to improve listening skills, following directions, phonemic awareness, working memory, mental processing speed, and impulse control. It is a set of 11 entertaining, multi-level talking Bingo games organized in three modules. (1) Attention Coach - (Beginner, Intermediate, Advanced). In this module, spoken instructions become increasingly complex as the player progresses through a series of alphabet games. Th
The Bean Bag Toss, model 1821, is a game designed to work motor skills for individuals with a physical disability. It promotes proprioceptive skills, encourages range of motion, and improves eye-hand coordination. The client simply tosses the bean bags through the brightly colored hot air balloon holes displayed on the sky blue background. The easle which collapses for storage, has rounded corners and a rubber edge guard for safety. SIZES: Comes with large and small bean bags. DIMENSIONS: Board
The Fishing Game, model 1826, is designed to promote eye hand coordination and perception training for individuals with a physical disability. Made with washable hook and loop fabric, it only takes a touch of the fishing hook to catch one of the fish. The pole has an adjustable slide weight to provide full range proprioceptive feedback and is sized to fit clients' hands of all sizes. The kit comes with one fishing pole, two starfish, two seahorses, two fish, one weighted fish, extra fish fabric
Textured Dominoes, model 1575, are designed to provide tactile stimulation for individuals who are visually disabled or sensory deprived. The dominoes are black and have "touch and feel" spots representing several textures such as courduroy, burlap and sandpaper. On the other side of the dominoes are large coored dots so that individuals with vision can enjoy them also. A set of 28 dominoes comes with a drawstring bag for storage. DIMENSIONS: Dominoes are two by four inches. GUARANTEE: One full
Tic-Tac-Toe, model 1825, is a bean bag game designed build proprioceptive skill, encourage range of motion and improve eye-hand coordination for individuals with a physical disability. The game is made of durable, easy to clean, heavy vinyl and comes with ten weighted bean bags. DIMENSIONS: Vinyl board is 24 x 24 inches. GUARANTEE: One full year from shipping date.
Speak and math with braille imprinted controls. Electronic voice output provides instruction, reads, answers and gives encouragement for correct solutions. Develop fundamental skills with more than 100,000 problems in addition, subtraction, multiplication, simple geometry and algebra. Games and levels of difficulty to help stimulate learning with option modules. Includes an activity book and plug in earphones. Forty keys, 5/16 inch in diameter, spaced 9/16 inch center to center. Four C cell batt
Speech Lingo is a speech training program designed for use with individuals with communication and cognitive disabilities. The program includes eight sets with cards for two sounds in each set. Each separately boxed, each set includes 12 pre-printed playing boards with realistic illustrations, 12 cards with corresponding cutout pictures, and instruction sheet with alternative uses. The program can be used as a bingo or matching game, to practice visual recognition, to create stories using the pi
Spell Well is a spelling tutorial program designed for use by children who are deaf or hard of hearing. This CD-ROM has 20 colorful game boards, each focusing on vocabulary covering different topics, such as School, Home, Food, Ocean, and the Environment. There are over 2,500 ASL (American Sign Language) sign and graphic vocabulary prompts. When the player spells enough words to reach the end of a game, the screen comes alive with animation.
The Sportime BeanBagBall is a sensory integration activity designed to offer tactile stimulation for persons with neurological disabilities. It features a double-stitch, leather-like vinyl composition with encapsulated plastic pellets. Designed to appeal to all ages, its size is between a baseball and a softball to allow for multiple user, grasping capacities.
The Sportime Deck Tennis Rings are an eye and hand coordination activity designed to develop visual tracking skills for persons with cognitive disabilities. They consist of an inflatable construction so the user can determine the size and softness. The rings are fabricated from a roto-molded vinyl material. COLORS: Variety.
Large sturdy action oriented game. Lighted panels flash under player's feet. The object of the game is to stomp on the panel that is lit. Light and musical sound effects accompany the game play; the score lights up the front panel. The game can be customized for specialized visual or audio responses or varying speeds.
Wheelchair accessible action oriented game. Light board, containing large colorful squares which flash on and off, is at wheelchair users height. The object of the game is to hit the colored panel which is lit. Lights and musical sound effects accompany the game play; the score lights up the front panel. The game can be customized for specialized visual or audio responses or varying speeds.
Super Big Boggle is a large print word game designed for use by individuals with low vision or fine motor disabilities. This set includes a extra large 6 x 6 grid with lid, 36 letter cubes (222 letters) with the new double letter cube and the new blank cube, and a four-minute timer. To play, the users shakes the 36 letter cubes. After they settle in the grid, players write down as many words as they can (with all letters connecting) before the timer runs out. Then word lists are compared. Player
Super Speak & Math is a math skills game and training system designed to develop an understanding of important basic math concepts. This electronic, educational toy has a memory with more than 250,000 problems on three difficulty levels. This portable unit has a built-in handle, 3-line LCD display that helps children visualize the "Base 10" picture method, and calculator-like keyboard with color-coded activity keys. Auditory output includes music and video arcade sound effects and speech syn
The Superman Magic 8 Ball is a voice output toy designed for use by individuals who are blind or have low vision. It is a talking version of a toy with 20 fortune-telling phrases, first introduced in the early 1950s. This electronic version features 20 recorded messages related to Superman. WEIGHT: 2 pounds. COLOR: Yellow.
DO IT YOURSELF PURPOSE: To teach supermarket recognition and mobility to students who are blind or who have low vision. Following foundational lessons in store layout and product identification, students should be familiarized with the primary parts of a specific local store, as well as locations related to those parts. The focus should then be on specific sections with the understanding that most products found within a section are related to each other. When these concepts are in place, the g
CUSTOM ADAPTATION PURPOSE: To provide recreation and therapy for seniors and individuals with coordination and mobility disabilities. Based on a no-longer available Australian game called Bobs, the unit consists of a three-sided frame built from nine millimeter plywood. The frame is divided into nine lanes with an arched opening at the front. Above the lanes is an arched board bearing the numerical value for each lane in stick on-numbers. Players roll a large bearing up the table and through t
Taco Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine what color ingredient they receive to fill their folded laminated taco. The set includes six laminated mats, 180 playing pieces, and dice. Holding the taco shell in the hand promotes arch development and proprioceptive awareness. Filling the shell develops fine moto
The Tactile Bar game is designed to increase sensory stimulation. The Tactile Bars Game includes two wooden bars, each holding nine wooden pieces covered with different tactile materials, and a durable cloth bag. To play, place one piece in the cloth bag and have players feel the piece and find the corresponding piece on their bar. Can be easily adapted for multiple uses in a sensory stimulation program.
Tactile Connect Four is a tactile strategy game for individuals who are blind or have low vision. This strategy game for two players has red and black pieces on a bright yellow vertical board. The black pieces have holes in their centers for tactual identification.
Talking Book and Talking Game Board Keyguards are designed to enable children with fine motor and other upper extremity disabilities to use popular press-and-play game boards and story books with illustrated press-and-play sound effects strips. These keyguards (each sold separately) fit snugly into the push-button panels and may be mounted permanently using silicone or temporarily using Dual Lock or Velcro depending on the child's needs and abilities. Temparary mounting enables the keyguard to b
The Talking Bowling Pins, model 208, is a bowling game designed for use by individuals with cognitive or physical disabilities. When one or all of the bowling pins are knocked over with the soft rubber ball, a message will play. Record and re-record the message as often as needed. Total recording time is 20 seconds. POWER: Uses 4 double-A batteries. DIMENSIONS (LxWxH): The base is 17 x 17 x 1.5 inches. The pins are 14.5 inches tall. The ball is 10 inches in diameter.
The Talking Family Guy Magic 8 Ball is a voice output toy designed for use by individuals who are blind or have low vision. It is a talking version of a toy with 20 fortune-telling phrases, first introduced in the early 1950s. This version features 20 recorded phrases used by the Griffin Family on the animated TV series Family Guy. DIMENSIONS (HxLxW): 2.25 x 7 x 5.5 inches. COLOR: Blue.
Talking GlowDice allow those with sight disabilities to keep participating in board games and activities. Push the "Roll" button and a randomly generated number between one and six is announced in digital speech, and the corresponding number is displayed in bright blue LEDs. POWER: 4 AAA batteries. COLOR: Multiple. WARRANTY/GUARANTEE: As stated by the manufacturer.
Talking GlowDice, model 1-07500-00, is a voice output dice device designed for use by individuals who are blind or have low vision. When the "Roll" button is pushed, this hand-held unit randomly generates a number between one and six and announces it in digitized human speech. The number is also displayed in bright blue LEDs. A "Play Back" button allows for a repeat of the digital voice announcement of the number rolled. POWER: Uses four triple-A batteries (not included).
The Talking Master Mouse Computer is an educational, electronic toy computer with mouse designed to introduce computer skills and develop math, pre-school spelling, and vocabulary skills. This toy may be appropriate for use by children with low vision due to the bright, contrasting colors of the overlay inserts, keyboard, and screen, as well as the high contrast black on white large print keypad. Activity cards are inserted into the top of the "monitor", and the voice output guides the child thr
The Talking Maze Game is a voice output game program designed for use by individuals who are blind or have low vision. This game of memory and spatial awareness features a series of mazes of increasing difficulty. The player must navigate each maze, colliding with the walls as few times as possible. The player must also memorize the moves they make as they navigate the maze to avoid too many unnecessary steps. The game can help young children gain awareness of the environment and how to move aro
The Talking Simpsons Magic 8 Ball is a voice output toy designed for use by individuals who are blind or have low vision. It is a talking version of a toy with 20 fortune-telling phrases, first introduced in the early 1950s. This version features 20 recorded phrases used by characters on the Simpsons animated TV series. DIMENSIONS (HxLxW): 2.25 x 7 x 5.5 inches. WEIGHT: 7.8 ounces. COLOR: Red.
Talking Word Puzzles Software is a voice output game program designed for use by individuals who are blind or have low vision. This program enables to user to create word and crossword puzzles in large print and with speech feedback. The user makes up a word list, and the software creates the puzzle by entering the words into one of several puzzle formats. As the player navigates through the puzzle, the program announces the contents of each square. Speech feedback in hidden word puzzles also in
The Target Board, model T486, is a bean bag game designed for use by persons with upper extremity weakness or disability. Individuals or groups can toss bean bags (not included) through any of the holes to improve active range of motion and strength. This board is made of heavy-duty seasoned wood and is supported by block feet. The target has five large holes, each with a point value printed beneath it.. DIMENSIONS: 18 x 24 x .25 inches. COLOR: Natural wood with red numbering.
The Target Goals are basketball games designed for use by children with neurological or upper extremity disabilities. The tubular steel goals include netting, are free-standing and self-supporting, and have reduced openings. These Goals may be used indoors or outdoors with beanbags, foam balls, tennis balls, or mini-basketballs (not included). OPTIONS: Backboard. DIMENSIONS: Model T2138 is 2 feet high, model T2144 is 3 feet high, and model T2165 is 4 feet high. Model T2165 is a set of one of eac
Tater Toss is a game designed for use with children with upper extremity or perceptual disabilities. This "hot potato" game enables players to work on passing and tossing skills as well as body awareness and postural stability by playing in different developmental positions. Whoever is holding the when its timer runs out and the bell rings is out.
Time Telling Dominoes is a time skills tutorial program designed for use with individuals with learning and developmental disabilities. Designed to be used similarly to standard dominoes, these dominoes depict the time on digital and analog clock faces or express the time using time telling vocabulary. The set includes hour and half-hour times, as well as quarter hour, five minute, and minute intervals.
The Ten Counter, model 3101, is an educational toy designed for use by children with fine motor and cognitive disabilities. This manipulative toy consists of a wooden base with 10 arches, each holding from one to 10 flat beads. The number of beads on the arch corresponds to the printed numeral and the number of objects pictured at the bottom of the arch.
Termite Torpedo is an educational game program and visual training activity designed for use by individuals who are blind or have low vision. In this arcade-style game, termites are eating their way through Woodville, and the player must clear the playing field of termites. Once the termites have been cleared away, a whole new force appears to take over where the last ones left off. The player must clear all twelve levels of termites to save the city. This game gives students with low vision pra
Texture Dominoes, model G5011, are a tactile and math skills game designed for use by children with learning and visual disabilities. The dominoes can be used as both a game and to promote tactile discrimination. Each of the 28 pieces has two different surface textures. A wooden storage tray is included.
The Three Bear Family Count & Match is a training system for matching / sorting / assembly designed for use by children with cognitive disabilities. The set includes 16 plastic circus bears for counting, sorting and matching; 27 hands-on activities, and two games.
The Three Bear Family Toss 'N' Play Activity Set is a bean bag game designed for use by children with upper extremity or perceptual disabilities. The set includes a vinyl floor mat, four canvas bean bags, a game and activity book, and a storage box. The double-sided floor mat is printed with bright graphics of bears and numbered bear paw prints on a path; the reverse side of the mat is printed with a large bear with nmbers.. DIMENSIONS: The mat is 4 x 5 feet.
Toss 'N Go is an educational game desighed for use by children with neurological, upper extremity, fine motor, learning, or eye-hand coordination disabilities. This multipurpose physical and cognitive game assists children in learning different methods of fastening in a normal developmental sequence; offers training in letter, number, color, and shape recognition; and reinforces fine- and gross-motor skills. The child catches the foam-filled die, undoes the fastening device (zipper, buttons, buc
The Toss 'N' Play Activity Set is a bean bag game designed for use by children with upper extremity or perceptual disabilities. The set includes a vinyl floor mat, four canvas bean bags, a multi-lingual game and activity book, and a storage box. The double-sided floor mat is printed with bright graphics of numbers and geometric shapes on one side; the reverse is printed with a hopscotch board. DIMENSIONS: The mat is 4 x 5 feet.
Toss 'N Score is a basketball game backstop consisting of a large "basket" with four sides mounted on a pole. The basket unit has an open top that is larger than the closed bottom to funnel the ball down to one of four circular openings with a curved lip that returns the ball to the playing court. Each of the circular openings is numbered, one to four. COLORS: Yellow basket with black numbers; metal pole. DIMENSIONS: Basket is 3 feet square; overall height is 8 feet. WEIGHT: 55 pounds.
The Travel Chess Set for the Blind or Those with Low Vision, model 292010, is a tactile board game designed for use by individuals who are blind or have low vision. The chess set includes a folding board with 64 alternating black and white squares, and 32 black and white chess pieces, 16 of each color, including rooks, knights (horses), bishops, king, queen, and pawns. White pieces have bumps on top so the two colors can be distinguished tactually. When the board is opened fully the black spaces
Treasure Galaxy! is a math tutorial program designed to develop an understanding of measurement, basic fractions, geometric shapes and calendar reading for persons with cognitive disabilities. Revolving around an animated space adventure where the user must discover stolen crystals, this tutorial program features six mathematical activities designed to provide the participant the opportunity to collect the crystals. These activities, at each of the three space stations, include assembling basic
Treasure MathStorm! is an academic tutorial program designed to build abilities to tell time, count money, make change, and solve other math problems. This program strengthens thinking nd basic arithmetic skills such as addition, subtraction, and multiplication; and develops an understanding of equalities and inequalities. It includes both drill-and-practice and problem-solving questions. There are six different math levels so it is easy to find one that automatically adjusts to the player's abi
The Treats Game Assortment is an eye hand coordination activity set designed for use with children with fine motor or perceptual disabilities. This set of easy-to-understand games requires players to throw a die to determine how many pieces they receive to place on their laminated mats. The object is to cover the mat with pieces. Players pick up the small pieces and put them in position, strengthening fine motor and grasping skills. The set includes one mat from each of the following games: Coo
Trek 2000 is a voice output game program designed for use by individuals who are blind or have low vision. In this computer game, the player commands four Federation starships, and must defeat an alliance between the Klingons, the Romulans, and the Tholians. This voice output game program comes on a CD-ROM and consists of speaking WAV files. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: DOS; sound card; speech synthesizer supporting speech for DOS.
Tricky Fingers is an eye hand coordination activity designed for use by individuals with fine motor disabilities. The child uses his or her fingertips to manipulate marbles enclosed in a puzzle tray to create a pattern matching that on a pattern card. The set includes two puzzle trays and 14 pattern cards.
Troopanum 2.0 is a voice output game program designed for use by individuals who are blind or have low vision. This is an arcade-style game similar to video games such as Space Invaders and Missile Command. The player defends a starbase from the evil space commander, Lord Vector, and his bomber ships, fleet ships, lunar lifters, pods, moon rocks, and Gorbian ships. The player shoots through 16 levels of play and two bonus levels, scoring as many points as possible while protecting the starbase a
Twist & Shout Addition is an educational toy designed for use by children between the ages of four and nine years with cognitive or learning disabilities. Designed to teach and quiz the addition tables from 1 through 12 using one number set at a time, this self-contained talking tube-shaped unit offers teach and quiz modes and four games and appealing music. The unit keeps score and congratulates children on every correct answer and provides the answer when help is needed.Answers are both he
Tist & Shout Multiplication is an educational toy designed for use by children between the ages of seven and ten years with cognitive or learning disabilities. Designed to teach and quiz the multiplication tables from 0 through 12 using one number set at a time, this self-contained talking tube-shaped unit offers three games and appealing music. Game one requires the child to build an equation, then to press the "activator" button to hear the equation and its solution and see the answer on t
Twist & Shout Phonics is an educational toy designed for use by children between the ages of four and seven with cognitive or learning disabilities. Designed to teach and quiz letters, phonics, and spelling, as well as helping to build vocabulary, this self-contained talking tube-shaped unit offers four games and appealing music. Game one teaches letters and phonic sounds to a funky beat. Game two quizzes children on what they have learned, requiring them to press a button to select the corr
The Visual Memory Game is a memory improvement activity designed for use with individuals with cognitive disabilities. This activity consists of a wooden tray with 16 recessed circular "hiding spots" and lids with knobbed handles. Stickers, pictures, small shapes, small candies, etc. can be hidden in the recesses to create a memory activity. DIMENSIONS: The board is 12 x 12 inches and the lids are 1.75 inches deep.
Set of 12 thermoformed plastic boards with raised arabic letter for visually handicapped bingo players. Outline of raised numbers can be felt with the fingers and readily determined by players. Numbers are also large enough so that lesser handicapped might read the digits.
Watermelon Treats is an eye hand coordination activity designed for use with children with fine motor or perceptual disabilities. Designed for one to six players, this easy-to-understand game requires players to throw a die to determine how many seeds they receive to place on their laminated watermelon mats. The object is to cover the watermelon slice with seeds. Players pick up the seeds, strengthening fine motor and grasping skills. The set includes six laminated mats, 180 playing pieces, and
Web Chase, model 1-08460-00, is a tactile board game designed for use by individuals who are blind or have low vision. This game develops important tactile skills in a fun, recreational context. In the game, children play as spiders trying to capture insects in a web. When the last insect on the game board has been captured, the spider having the greatest number of prey or value of prey in its lunch tray is the "Master of the Web." As players navigate their hungry spiders through an insect-laden
Weber Articulation Cards are colorful pronunciation cards that come in pairs. Sets or individual packs can be purchased with emphasis on B, D, F, G, J, K, L, M, P, R, S, T, V, Z, CH, SH,
L Blend, R Blend or S Blend articulations, as well as Animal Artic packs. Each deck has its own tin box.
The Weighted Seek and Find is a visual motor therapeutic activity. This item helps provide deep pressure to the lap area to help calm and focus the user, it also allows those of various physical abilities to participate in an interactive game. The weighted version is also a way to utilize bilateral strengthening during the shake up.
What Do You Say... What Do You Do... At Home? is an imaginative, interactive board game for teaching and reinforcing important home social skills that students need. This game is designed for developing learners, or those who have cognitive/emotional/behavioral disabilities. Students move around the house answering social skills questions. For each correct answer, the student collects a token. The student with the most tokens at the end of the game wins.
What Do You Say…What Do You Do…At School? is an interactive board game for teaching and reinforcing important social skills that students need for interacting with their peers, teachers, and parents. The social situation cards in the game target reasoning, inferencing, pragmatic, narrative, and conversational skills. This game is designed for developing learners, as well as those who may have some cognitive or social/emotional disabilities such as those on the Autism Spectrum.
What Do You Say...What Do You Do... In the Community? is an interactive, open-ended game that builds social and decision-making skills appropriate for a variety of situations. This game can be helpful to those on the Autism spectrum, or those who may have a hard time understanding social and behavioral cues.
Whatever Next! is a dame designed for use with children with mobility and neurological disabilities. This board game incorporate dice throwing, turn-taking, moving pieces, and drawing cards with such activities as imitating, motor planning, jumping, hopping, balancing, and crawling for proprioceptive and vestibular input.
Who Do-What Where is a writing and reading skills training program designed for use by children who are deaf or hard of hearing. The program includes eight educational games with progressive activities to help children learn basic sentence parts and sentence structure, leading to success in building and analyzing simple sentences. COMPATIBILITY: For use on Apple Macintosh and IBM or compatible computers. SYSTEM REQUIREMENTS: For Macintosh computers, System 7 through 9 or OS X is required; for IB
The Wild Animal Sort & Compare is a math skills training system designed for use with children with cognitive disabilities. The set includes 16 rubber animals, 17 hands-on activities, and two games. The games and activities help children build counting, sorting, and matching skills. COLOR: The animals come in assorted colors.
The Windup Fishing Game is eye hand coordination activity designed for use by children with cognitive, neurological, or fine motor disabilities. Winding the unit up sets the fish in motion and players use the magnetic pole to try to catch a piece.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Bent wire and hook game to test the steadyness of the hand. Wire from a wire coat hanger, fastened onto a wood base 1/2 by 4 by 8 inches, and bent into up and down shapes; and a wire hook with a diameter of 1 inch pushed into a handle of 1 inch diameter dowel. The hook is looped around the wire and moved along it with the object of not touching it. Includes instructions and drawings. COMMENTS: Could be modified to buzz or cause a light to flash when th
Word Strain Volume 1 and Word Strain Volume 2 are word game programs designed for use by individuals who are blind or have low vision. Each volume has two games: Word Blast and Word Jitter in Volume 1, and Word Battle and Word Replica in Volume 2. In Word Blast, the player is presented with a word from a 100,000-word list, and asked to find a new word using only the letters of the original word. As the game continues, the player is given less time to solve the puzzle. In Word Jitter the player i